(22nd June, 2017 Email)
Not everyone is created equal.
Not every Daygame situation is equal either.
There’s often fine lines that separate seemingly similar situations. (Nice sibilance in today’s Daygame email)
Today we shall address the most important one.
One where I see Daygamers absolutely struggle the most. And honestly, I did as well for a while.
And you really cannot afford to make this mistake for a long period of time.
Be it supermarkets, clothing stores, pharmacies, or even Victoria’s Secret.
It doesn’t matter
The point is that in these Daygame situations the poor girl is initially ‘trapped’ in comparison to a Daygame approach in the street, or walking by you in a park.
In the supermarket the girl will be standing still as she ogles the curvature of the bananas. A girl standing still in the pharmacy will have her mind occupied by which type of condom she wants to buy for her next sexy-times. And of course, the girls in a clothing store are deep in imagination wondering which sexy little lingerie are going to make their next man jizz their pants before they even touch each other.
During a Daygame approach in the street, the girl already has a forward momentum. If she doesn’t like the look of you, she has the conscious option to walk right on by you as though you were a fart in the wind.
Same goes in parks
If she isn’t wet down under from excitement, she can quickly point and yell “hey look, a bird”. And in that split second that you glance away, she has the opportunity to make a dash for safety.
So what changes in shops?
The poor girl doesn’t have that initial forward momentum of inertia. She doesn’t have the *precedence* of already walking. In her pretty little head it’s much more difficult to just brush you aside and keep moving on with her day.
This is where YOU SIR need calibration
You need the cognitive understanding of whether the girl is interested in you or not. And you need to come to a conclusion VERY QUICKLY
I give a girl 30-60 seconds to show me any kind of attraction, reciprocity or interest when I Daygame them in a store. If not, I politely excuse myself and move on.
Most goo-roos tell you to plow-plow-plow. That’s all well and good when you’re Daygaming outside and the girl has a chance to walk away.
However, if you employ this same tactic in stores, it’s going to make for an extremely uncomfortable environment for the poor girl. The kind of environment that security hears about and you suddenly get yourself a life ban from entering the store again.
That’s what I was alluding to above when I stated that you CAN NOT afford to make this mistake for a long period of time.
If the lucky girl you’ve decided to Daygame on this particular day does not show signs of interest in the first 30-60 seconds… LEAVE
That’s what streets and parks are for.
So the next question I hear you ask:
“How do I make my decision whether to stay or eject?”
Well, I’ma tell you
Attraction wise, it should be pretty obvious to you by now.
In fact, I’m sure that 100% of you will make or made your first approaches in the streets or parks.
That means by the time you decide to Daygame in stores, you’ve got plenty of reference experiences under your belt. You know what attraction looks like in a girl.
The basic indicators like her actually replying and elaborating on your conversational topics. Keeping strong eye contact. Actually smiling at you. All that good stuff
Here’s the tell-tale few signs that these girls will give you if they DON’T want to be stuck in this crazy Daygame situation:
– She says “thanks” and turns right back to whatever banana or G-string she was looking at before.
– She doesn’t turn towards you and engage with your body language at all.
– The girl may (if you’re lucky) give you a damn obvious clue by actually excusing herself and walking away. I know I said they don’t generally do this, but sometimes they’ll take the guess work out of the approach and walk away for you. Be thankful that they’ve made it abundantly clear and taken the initiative.
Basically consider anything other than direct engagement in your conversation as a clue to get out of there within 30-60 seconds.
Remember that the stores aren’t the place to plow on and plow hard with your Daygame
I’m planning to catch some Daygame store approaches on audio soon for you guys.
Both successes and abject failures so I can identify the types of approaches where you need to eject yourself quickly.
Until then, listen to this approach of a curvy Colombian senorita. I even analyze all the ‘game’ I’m doing throughout it:
See you tomorrow,